SetActivePlayerPitch
The SetActivePlayerPitch function sets the pitch of the player to face a specified direction using coordinates (X, Y, Z). This function is particularly useful for controlling the player's orientation while flying.
Parameters
x: The X coordinate of the position to set the pitch towards.y: The Y coordinate of the position to set the pitch towards.z: The Z coordinate of the position to set the pitch towards.
Example Usage in Lua
Here is an example of how to use the SetActivePlayerPitch function in Lua:
local api = ...
-- Function to set the player's pitch to face a specified position
function SetPlayerPitch(x, y, z)
api.SetActivePlayerPitch(x, y, z)
print("Player's pitch set to face position (" .. x .. ", " .. y .. ", " .. z .. ").")
end
-- Example usage: Set the player's pitch to face position (100, 200, 300)
SetPlayerPitch(100, 200, 300)