enemies
The enemies function retrieves a list of enemy units within a specified distance from the player. This function is useful for identifying and targeting enemies in the vicinity of the player.
Parameters
distance(number, optional): The maximum distance within which to search for enemy units. Defaults to 40 if not specified.
Returns
units(table): A table containing the identifiers of the enemy units found within the specified distance.
Example Usage in Lua
Here is an example of how to use the enemies function in Lua:
local api = ...
-- Function to print the list of enemy units within a specified distance from the player
function PrintEnemies(distance)
local enemies = api.enemies(distance)
print("Enemies within distance " .. distance .. ":")
for _, enemy in ipairs(enemies) do
print(enemy)
end
end
-- Example usage: Print the list of enemy units within a distance of 40 from the player
PrintEnemies(40)