GetObjectHeight
The GetObjectHeight function retrieves the height of a specified object in the game world. This function is useful for determining if a unit can fit through doorways, under obstacles, or in other constrained spaces.
Parameters
object: The object identifier (GUID) or unit identifier (such as "player", "target", "focus", etc.) for which to retrieve the height.
Returns
height: The height of the specified object, typically measured in game units.
Example Usage in Lua
Here is an example of how to use the GetObjectHeight function in Lua:
local api = ...
-- Function to print the height of the player
function PrintPlayerHeight()
local player = "player"
local height = api.GetObjectHeight(player)
print("Player height: " .. height)
end
-- Call the function
PrintPlayerHeight()